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S I G H T

Tried to create a quick scene with low poly mesh as parent particles and simple emitters like planes and landspace terrain in blender with weight paints to control them.
Mainly learnt the fog trick from cggeek and applied in onto a custom scenario.

Compositing in Photoshop

Compositing in Photoshop

Cycles Render

Cycles Render

Viewports

Viewports

Fog node layout

Fog node layout

Terrain structure and node layout

Terrain structure and node layout